Clutter 1.1.8 (08/02/2010) =============================================================================== * List of changes since Clutter 1.1.6 o Added ClutterAnimator, a class that allows defining complex implicit animations involving multiple actors and states; this class is mostly meant to be used through the ClutterScript definition format, but it provides a convenience C API for easily building animations. o New experimental COGL API to expose "hardware" buffers such as PBOs or drm surfaces. This API can be used, for instance, to make texture uploading faster. o Fixed the issues with resizable stages getting a 1x1 window with the X11 backends o Expose input devices for every event; by default, X11 and Windows backends expose the core devices only. o Add the ClutterStage:key-focus property, for key focus tracking. o Allow setting transformable value types in ClutterAnimation when calling clutter_animation_bind() and clutter_animation_update(). o Delay the creation of the default Stage until clutter_stage_get_default() is actually called; this reduces the work of clutter_init(). o Implement Ctrl+Delete and Ctrl+Backspace in ClutterText o Improve the extendability of CoglTexture with internal backends. o Add implicit texture atlasing; Cogl will try to put every texture inside the same texture atlas by default, to avoid state changes in the driver and (hopefully) improve performance. o Fix notification of the cursor and selection changes in ClutterText; this improves the usage of Clutter from A11Y toolkits. o Do not wait for a frame if the system clock goes backwards. o Fix the dirtying of the clip state; this unbreaks cogl_path_fill(). o Documentation and build fixes. Many thanks to: Neil Roberts Chris Lord Damien Lespiau Alejandro Piñeiro Jussi Kukkonen Kristian Høgsberg Robert Bragg Øyvind Kolås Clutter 1.1.6 (18/01/2010) =============================================================================== * List of changes since Clutter 1.1.4 o Some fixes for the Win32 backend (bug #1905). o Profiling support via the UProf library. Configure with --enable-profile to get a report after each Clutter application is run. o Improved conformance tests with coverage reports via gcov. o ClutterTexture no longer tries to read back texture data into g_malloc'd memory on unrealize (bug #1842). o The CGL_* defines from cogl-defines.h have been removed. These should not have been used by any applications, but if they were being used then please replace them either with the Cogl enums or with the appropriate GL_* enum if you are using GL directly. o Added a delete-event signal to the stage. o Fix for using cogl_rectangle with different texture coordinates for multiple layers (bug #1937). o Fix for using stencil and depth buffers in FBOs on Intel drivers in Mesa (bug #1873). o Support for subtitles in ClutterMedia. o ClutterGLX will now use an RGB visual by default. For applications (and toolkit integration libraries) that want to enable the ClutterStage:use-alpha property there is a new function: clutter_x11_set_use_argb_visual(). o Fix ClutterText to allow using Pango markup and attributes in the same actor (bug #1940). Many thanks to: Alejandro Piñeiro Damien Lespiau Emmanuele Bassi Gord Allot Halton Huo Robert Bragg Samuel Degrande