Clutter 1.18.4 2014-08-13 =============================================================================== • List of changes since Clutter 1.18.2 - Improve touch events handling on X11 - Fix opacity issues with canvas contents Actors using ClutterCanvas with content that is not fully opaque are now rendering correctly. - Documentation updates - Translation updates Basque, Indonesian, Slovenian, German, Catalan. • List of bugs fixed since Clutter 1.18.2 #728521 - Profiling with uprof does not work when clutter_main() is not used #729144 - Unnecessary calls to glTexImage2D cause performance degradation #730577 - Do not compress touch events so eagerly #731268 - Events being clamped to the pre-fullscreen window size when stage goes fullscreen #732143 - ClutterDropAction "drop" signal not emitted #732235 - clutter gesture actions may mistakenly handle enter/leave events #732234 - Touch events may leave a stage-less device, or happen on one #733385 - ClutterCanvas drawn too dark on low opacity values #733560 - Touch events trigger enter events on press, but no leave events on release #733300 - ClutterAnimation: fix memory leak #733062 - Evdev: set button state in input devices #732907 - Allow for calling clutter_gesture_action_cancel() within the ::gesture-end handler Many thanks to: Carlos Garnacho, Emmanuele Bassi, Gustavo Noronha Silva, Chun-wei Fan, Matej Urbančič, Carles Ferrando, Christian Kirbach, Dirgita, Giovanni Campagna, Inaki Larranaga Murgoitio, Pau Iranzo, Tom Beckmann.